First and foremost, a big thanks to John Conway for creating the Game of Life, and to Martin Gardner for popularizing the topic in his Scientific American column.
Tom Rokicki wrote most of the complicated stuff. Golly is essentially the merging of two of Tom's programs (hlife and qlife). The HashLife algorithm is based on an idea by Bill Gosper. The QuickLife algorithm uses some ideas from Alan Hensel. David Eppstein provided the idea on how to emulate B0 rules.
Andrew Trevorrow wrote the cross-platform GUI code for the desktop version of Golly using wxWidgets. Much thanks to Julian Smart and all the other wxWidgets developers. Andrew also wrote the GUI code for the iOS version of Golly.
Tim Hutton wrote the RuleTable algorithm (now merged into the RuleLoader algorithm) and created the excellent Rule Table Repository.
Various code improvements have been contributed by Dave Greene, Jason Summers, Maks Verver and Robert Munafo.
If you'd like to join us and help make Golly the best Life/CA app in the known universe then please get in touch.
Thanks to all the bug hunters for their reports and suggestions, especially Dave Greene, Gabriel Nivasch, Dean Hickerson, Brice Due, David Eppstein, Tony Smith, Alan Hensel, Dennis Langdeau, Bill Gosper.
Dave Greene and Alan Hensel helped put together the pattern collection. Thanks to everybody who allowed us to distribute their fantastic patterns, especially Nick Gotts, Gabriel Nivasch, David Eppstein, Jason Summers, Stephen Morley, Dean Hickerson, Brice Due, William R. Buckley, David Moore, Mark Owen, Tim Hutton, Renato Nobili and Adam P. Goucher.
Thanks to Stephen Silver for compiling the wonderful Life Lexicon.
Thanks to Nathaniel Johnston for creating the brilliant LifeWiki and for making its patterns available to Golly users via an online archive.
Some of the tab bar icons are from the free set created by The Working Group.